Table-based version

Directory /pub/cbm/c64/programming/documents/

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ActionReplay6.txt
Instructions for the Action Replay Mk VI. Includes some undocumented features.
TurboAssembler.txt
Turbo Assembler documentation.
c64-kernal.txt
C64 KERNAL jump table, composed by Frank Kontros ([email protected]). Wide format (119 columns).
keymatrix.txt
Commodore 64 keyboard matrix and how to read the keyboard. Uploaded by Fungus/F4CG ([email protected]).
using-sprites.txt
This text file tells you how to program the movable object blocks, MOBs or sprites, in BASIC or in machine language.

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