Sprite pointers of P500 (CBM510)
Posted: Tue May 14, 2013 10:16 am
Dear All,
Does anyone know what are the default sprite pointer addresses on the P500? Are they in the default memory bank (15)?
At the moment I'm not able to assign patterns to the sprites on the P500 (CBM510). If you have a look at the attached screenshot,
it can be seen there are two different patterns were assigned to the sprites by default: one for the first four, and another pattern to the
remaining four (the horizontal size is doubled of the sprite#0 and sprite#4).
I've tried to match the displayed patterns in the memory, to track back their beginning address, but no luck.
On the C64 / C128 machines these pointers were located between 2040 and 2047 ($07F8 - $07FF).
Any help would be appreciated.
Does anyone know what are the default sprite pointer addresses on the P500? Are they in the default memory bank (15)?
At the moment I'm not able to assign patterns to the sprites on the P500 (CBM510). If you have a look at the attached screenshot,
it can be seen there are two different patterns were assigned to the sprites by default: one for the first four, and another pattern to the
remaining four (the horizontal size is doubled of the sprite#0 and sprite#4).
I've tried to match the displayed patterns in the memory, to track back their beginning address, but no luck.
On the C64 / C128 machines these pointers were located between 2040 and 2047 ($07F8 - $07FF).
Any help would be appreciated.