Announcing: 64JPX - JoyPad eXpander (fwd)
Posted: Fri Aug 15, 2008 8:32 pm
--------------Forwarded---------------------
Nick (at) 64HDD
Aug 12, 10:42 am
Hi All,
I've been quietly working on a small interface to adapt joypads and enhance their functionality for Commodore and Atari users. Currently support is for Sega Genesis/Megadrive and PC analog controllers, and am finalising support for SNES joypads. For details visit http://www.64hdd.com/64jpx/
The enhancement modes I've included allow you to "cheat" or enhance your experience in a range of games such as racing, sport, platform and blasters. I'm not so familiar with "beat'em up" type games where you have combination moves that may be simulated by 64JPX - any info/help/suggestions appreciated
Whether the interface becomes a "product" depends on interest and feedback over the next couple weeks.
Cheers,
Nick
Nick (at) 64HDD
Aug 12, 10:42 am
Hi All,
I've been quietly working on a small interface to adapt joypads and enhance their functionality for Commodore and Atari users. Currently support is for Sega Genesis/Megadrive and PC analog controllers, and am finalising support for SNES joypads. For details visit http://www.64hdd.com/64jpx/
The enhancement modes I've included allow you to "cheat" or enhance your experience in a range of games such as racing, sport, platform and blasters. I'm not so familiar with "beat'em up" type games where you have combination moves that may be simulated by 64JPX - any info/help/suggestions appreciated

Whether the interface becomes a "product" depends on interest and feedback over the next couple weeks.
Cheers,
Nick