Announcing: 64JPX - JoyPad eXpander (fwd)

Welcome back to our Commodore Discussion forum. If you have a question, comment, problem, or just want to chat about Commodore, post it here for free.

Have some fun and talk to others interested in the Old and New Commodore world.

Moderators: wiskow, Trazan

Post Reply
User avatar
rbernardo
Posts: 3230
Joined: Fri Jun 09, 2006 8:00 pm
Are you a real person?: No... I am a spambot, delete my account!
Location: Visalia, California, USA
Contact:

Announcing: 64JPX - JoyPad eXpander (fwd)

Post by rbernardo »

--------------Forwarded---------------------
Nick (at) 64HDD
Aug 12, 10:42 am

Hi All,
I've been quietly working on a small interface to adapt joypads and enhance their functionality for Commodore and Atari users. Currently support is for Sega Genesis/Megadrive and PC analog controllers, and am finalising support for SNES joypads. For details visit http://www.64hdd.com/64jpx/

The enhancement modes I've included allow you to "cheat" or enhance your experience in a range of games such as racing, sport, platform and blasters. I'm not so familiar with "beat'em up" type games where you have combination moves that may be simulated by 64JPX - any info/help/suggestions appreciated ;)

Whether the interface becomes a "product" depends on interest and feedback over the next couple weeks.

Cheers,
Nick
________________
Robert Bernardo
Fresno Commodore User Group
http://www.dickestel.com/fcug.htm
User avatar
judland
Posts: 25
Joined: Sat Aug 05, 2006 3:18 pm
Location: Saskatoon, SK
Contact:

Re: Announcing: 64JPX - JoyPad eXpander (fwd)

Post by judland »

I can't seem to successfully fill out and submit the form on your website, but please put me down to receive further details when they become available!

virtualsky(dot)sk(at)gmail(dot)com
User avatar
rbernardo
Posts: 3230
Joined: Fri Jun 09, 2006 8:00 pm
Are you a real person?: No... I am a spambot, delete my account!
Location: Visalia, California, USA
Contact:

Re: Announcing: 64JPX - JoyPad eXpander (fwd)

Post by rbernardo »

judland wrote:...please put me down to receive further details when they become available!
Message forwarded to Nick.

Truly,
________________
Robert Bernardo
Fresno Commodore User Group
http://www.dickestel.com/fcug.htm
User avatar
rbernardo
Posts: 3230
Joined: Fri Jun 09, 2006 8:00 pm
Are you a real person?: No... I am a spambot, delete my account!
Location: Visalia, California, USA
Contact:

Re: Announcing: 64JPX - JoyPad eXpander (fwd)

Post by rbernardo »

--------------Forwarded---------------------
From: Nick(at)64HDD
Date: Tue, August 26, 2008 1:12 pm

Hi All,

The PCB has gone out for manufacture. The final PCB ended up being very similar in size to the prototype shown.

Now I need to finalise orders for the parts; the micro being the most expensive - and so I am hoping to avoid ending up with a huge stockpile of them!

Plans are to support a variety of versions based on feedback. Currently on the list to offer are:

Sega only
Sega/PCanalog combo
Sega/SNES/NES combo
SNES/NES enhanced combo
I was surprised by the interest in the older NES controller since it doesn't have many extra buttons, but due to the interest I have decided to support.

Note: SNES/NES controllers have a specialised connector. The cheapest hack is to splice a DB9 connector into the original controller cable. Instructions will be supplied for this, but will require some soldering skills. eBay has SNES/NES extension cables for sale. I have a limited number which I can also provide as pre-made pin-adaptors on a first-come-first-served basis.

I will be working on finalising the software whilst I await the components from suppliers. Last chance for some brainstorming if people want extra enhancement functions!

A dual-ported version worked out to be more expensive than two individual interfaces, so has been dropped.

Website has been updated with some extra pictures.
http://www.64hdd.com/64jpx/

Discount pricing will be given to those that pre-order by 28Aug2008. The early pre-order information you supply will help me estimate and budget for the parts that need to be purchased.

Cheers,
Nick
________________
Robert Bernardo
Fresno Commodore User Group
http://www.dickestel.com/fcug.htm
Post Reply