The game, Unknown Realm, goes live on Kickstarter!

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rbernardo
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The game, Unknown Realm, goes live on Kickstarter!

Post by rbernardo » Fri Dec 16, 2016 1:36 am

In 2012, game programmer Bruce Gottlieb showed the then top-secret game, Unknown Realm, to the attendees at the Commodore Vegas Expo. It was so secret that no one from outside his team was allowed to photograph or videotape his session. The CommVEx attendees saw a potential game full of fun, and they were excited that it was to be released.

Fast forward to now... That early version of Unknown Realm is now graduating to the release version, "Unknown Realm: The Siege Perilous", and Bruce is putting it up on Kickstarter. Go to



Available for the Commodore 64 (NTSC and PAL), Windows, and Mac, Unknown Realm is a new, 8-bit, role-playing game in the style of Ultima RPG's. At the above Kickstarter page, you'll be able to see all the details of the game release, including video shots, screenshots, and screen animation. Also at the page, you'll be able to see the many and various pledge amounts to get this game released.

As one who saw the early game version at CommVEx, I am excited that Unknown Realm is finally going public.

Merry Christmas,
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Re: The game, Unknown Realm, goes live on Kickstarter!

Post by rbernardo » Fri Dec 16, 2016 3:40 pm

Whoa! Now at about 43% funded after one day!

Merry Christmas,
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Re: The game, Unknown Realm, goes live on Kickstarter!

Post by rbernardo » Sun Dec 18, 2016 11:55 pm

Boing! After 3 days, Unknown Realms is 62% funded!

Merry Christmas,
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Re: The game, Unknown Realm, goes live on Kickstarter!

Post by rbernardo » Fri Dec 30, 2016 7:50 pm

Success! It is 100% funded!

Qapla!
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Re: The game, Unknown Realm, goes live on Kickstarter!

Post by rbernardo » Tue Jan 17, 2017 11:39 pm

With a little more than 24 hours to go, the Kickstarter campaign for Unknown Realm is now at 168% of its goal. Various stretch goals have been reached, the last one being that all pledgers who have put in over $19 will receive the R.J. Mical parody game that was demonstrated last year. The next stretch goal is $4,692 away, that being an Underwater City Level. For a complete list of the stretch goals, see



Back in California,
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Re: The game, Unknown Realm, goes live on Kickstarter!

Post by rbernardo » Mon Feb 06, 2017 11:01 pm

The Unknown Realm campaign continues! This time it is at

https://www.megafounder.com/unknown-realm

Next stretch goal is unlocking the Complete Soundtrack by C64 veteran musician Chris Huelsbeck.

Truly,
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Re: The game, Unknown Realm, goes live on Kickstarter!

Post by alonzo » Tue Oct 23, 2018 7:36 am

rbernardo wrote:
Fri Dec 16, 2016 1:36 am
In 2012, game programmer Bruce Gottlieb showed the then top-secret game, Unknown Realm, to the attendees at the Commodore Vegas Expo. It was so secret that no one from outside his team was allowed to photograph or videotape his session. The CommVEx attendees saw a potential game full of fun, and they were excited that it was to be released.

Fast forward to now... That early version of Unknown Realm is now graduating to the release version, "Unknown Realm: The Siege Perilous", and Bruce is putting it up on Kickstarter. Go to



Available for the Commodore 64 (NTSC and PAL), Windows, and Mac, Unknown Realm is a new, 8-bit, role-playing game in the style of Ultima RPG's. At the above Kickstarter page, you'll be able to see all the details of the game release, including video shots, screenshots, and screen animation. Also at the page, you'll be able to see the many and various pledge amounts to get this game released.

As one who saw the early game version at CommVEx, I am excited that Unknown Realm is finally going public.

Merry Christmas,

Yessssssssss! sounds so cool! I'm in!

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