Search found 4 matches

by Chgowiz
Sat May 30, 2020 4:28 pm
Forum: Commodore 8 Bit Programming
Topic: Understanding PET programming
Replies: 3
Views: 17672

Re: Understanding PET programming

If you're curious, I have a git repository going with the original source, my annotations on that source as I go, and my python code. Right now, I'm still working on dungeon generation and using a simulator for it.

https://github.com/Chgowiz/PyDungeon
by Chgowiz
Sat May 30, 2020 8:13 am
Forum: Commodore 8 Bit Programming
Topic: Understanding PET programming
Replies: 3
Views: 17672

Re: Understanding PET programming

As an addendum, I've managed to get beyond this bit - it looks like that the idea here is to find out where memory ends. I'm assuming that the first bit of code is perhaps for a different version of PET - QM points to memory location 52, which is a pointer to the "start of memory". I belie...
by Chgowiz
Thu May 28, 2020 6:14 pm
Forum: Commodore 8 Bit Programming
Topic: Understanding PET programming
Replies: 3
Views: 17672

Understanding PET programming

Hello everyone! This post is a bit funny, as I first learned programming on a PET 4032. And here I am again... The first dungeon "crawler" game that I ever played was DUNGEON from CURSOR#15. I've found a .prg file of it and have been looking at in through an online PET emulator to understa...
by Chgowiz
Tue Jun 27, 2017 2:38 pm
Forum: Commodore Discussion
Topic: Fixing my PET 4032 Keyboard
Replies: 1
Views: 4494

Fixing my PET 4032 Keyboard

Hello everyone. My first time posting to a PET forum. Long story short, I have a PET 4032 that used to turn on and work just fine, about 5 years ago. It's been in my basement. Between then and now, something happened and it will turn on and boot up, but I have no keyboard except for the space key, w...