|
Commodore "TED" 264 Series: The
Beginning of the End
by Ian Matthews of Commodore.ca
June 10 2003 - Revised January 13, 2008
On this page:
Commodore 264 Series History
On
January 13th 1984, just two days before his resignation as
Commodore
Business Machines' president,
Jack Tramiel posed for photographers at the
Consumer Electronics Show. He proudly displayed the latest Commodore home
computers in his hands: the Commodore 264 and 364.
As with almost everything at Commodore, development of this
new concept machine with very limited specifications had been ordered by Jack Tramiel himself. However, as the development cycle came to fruition it
was clear that the engineers had developed a more powerful 64K computer
that was right for the small office / home office market. Only the
hobbled Commodore C16 / 116 (which received limited release) was what
Jack had originally requested.
The 264 series were very
interesting concept machines; they were to be customized much like new
cars are today (2003):
|
..."The key area
we're emphasizing in software for the Commodore 264 is productivity,
covering such areas as household management, word processing,
calculation, business accounting and education," said Sig Hartmann,
president of Commodore Software...
...The machine is
truly a more business-oriented computer with its optional built-in
"integrating" software and "screen window" capability. Imagine
working with a word processor and data base or electronic spread
sheet simultaneously on the screen. This allows writing on the word
processor while viewing data from the data base or spread sheet
(i.e., addresses, recipes, dates to remember, inventory control
data, financial analysis data, etc.).
With "integrating"
software, data can be exchanged from one program to the other. Data
from the data base or spread sheet easily can be inserted into a
document on the word processor.
|
"The Commodore 264 is
the first personal computer offering a selection of productivity
software built into the machine," said Hartmann. "In other words, by
choosing a Commodore 264 with a particular software package built
in, you can tailor the computer to your own needs.
"If you use your
computer to do mostly word processing, you can buy the Commodore 264
with professional word processing built in. If you need financial
calculation, you can have a built-in electronic spreadsheet . . .
plus . . . you can use standard software on cartridge, disk, or
tape."
The optional built-in
software for the Commodore 264 also will be available on plug-in
cartridge. For example, if the machine is purchased with a word
processor built in and the owner later decides to purchase the
electronic spread sheet, the spread sheet can be purchased on an
add-on cartridge...
Compute! June 1984 -
Click
HERE for the complete text |
In 1983, a new hire named Bil Herd was given the
task of completing the the project. During a 2003 interview with
www.commodore.ca Bill detailed the
wacky process in which he became the project manager. "TED as
explained to me was to cost $49 and go up against Timex/Sinclair" (which
sold for nearly $100 in 1983.) I
started in the middle of the 116’s phase of the TED development, there was a
design but no PCB’s, no chips yet. When I showed up they had me slated to work
for Benny Pruden doing disk drive software but he was out that first week. I
had wondered off to the hardware lab and had been exchanging information with
the guy in charge of the TED who was about to leave, and by the time Benny got
back I was more or less in charge of the TED project."
Herd said "In
the days of $299 C64 this sounded like a good idea, and we didn’t want
to be compatible, at some level of rationalization, with C64 as this WAS
a different, uber-cheap little (machine)"
The Evolution of the
Max Machine?
When you talk to Commodore people about the
MAX Machine, they think, stripped down Japanese C64 with bad keyboard.
However, Michael Tomczyk, former assistant to Jack Tramiel (and self
described product manager) still has (in 2004) an early MAX Machine
prototype. You will be surprised at the specifications; "It was a small
black machine that was going to revolutionize the home computing field.
I had identified the four basic killer apps for home computing:
word-processing, spreadsheets, database management, and graphics. All
four apps were built into the HARDWARE of the MAX, along with a terrific
256 word speaking vocabulary (I researched and selected the words
myself). We also planned to fix any bugs and provide software updates on
a plug-in cartridge, a very elegant way to do upgrades that addressed
the problem of having the software apps on chips in the motherboard."
Click HERE to go to
our prototype page for more information.
The Chips
The 264 line is now frequently referred to as the TED
series because it used MOS's interesting new 7360 "Text EDitor" or
"TED" chip. Designed in 1983 by
MOS Technologies Dave Diorio, the 7501 /
8501 CPU was a modified and much faster version of the
MOS 6502 from 1976.
It ran at 1.76Mhz while earlier MOS 6502 derivatives used the
PET,
VIC-20
and C64 ran at just less than 1Mhz. The difference
between the 7501 and 8501 was they way they were produced but there is no
performance or functionality changes.
Like the VIC-I chip used in the
VIC-20, TED was both a graphics and sound
chip:
-
While the TED could
genuinely produce more colours the
Commodore 64, importantly, it did not support
Sprite graphics which was one of the things that made the C64 so wonderful to work with. It
was capable of displaying 40x25 characters of text, 320x200 pixels of
graphics, in 128 colours (including 8 shades of gray) by displaying 16
colors each with 8 luminance settings.
-
On the audio side, it had
two tone oscillators which produced two voices. The 7360 gave you
the option to hear "two tones", or "one tone + one noise".
The
Hardware
The 264 family had seemingly needless hardware complexities. On the
plus side, Commodore 64 drives and printers were compatible because 264's
also used Commodores
IEC Serial Bus. Monitor and RF Modulator TV connectors were also the same
on both products. Further, Commodore 1531 'datasets' originally designed for the VIC-20 and common to the C64
would connect to these new machines with the aid of an adaptor.
264's could be even upgraded to a substantial
80K of RAM, although I have never even heard of anyone
even attempting this expansion.
Commodore completed design and started a small
production run of 1551 floppy drives which transmitted data four times as fast
as a notoriously slow Commodore 1541 floppy. Its speed came from
being connected to the Expansion Port rather than the more traditional
Serial Port.
On
the negative side, Commodore produced only one joystick
that would function on a 264. The cartridge slot was brand new so C64
cartridges could not be inserted and because of the series very low sales
volumes of 264's, there were only four cartridges ever
produced for the 264 series.
The Software
Commodore / Microsoft
Basic 3.5 was a much improved version over its
Basic 2.0 predecessor used
in Commodore 64's. I am all but certain Commodore never released
(even on prototype / demo machines) Basic 3.0 which has always puzzled me.
Perhaps they wanted to indicate that 3.5 was just a little bit less than
the
Basic 4.0 being used in much more expensive
Commodore PET /
CBM-II
machines of the day.
Basic 3.5 came with
50 extra
commands including such
crazy features as disk instructions like
DSAVE, DLOAD. A user could
actually gain peripheral access using common sense syntax rather than the
near hieroglyphics required on a 64. Graphics commands like,
CIRCLE
and BOX made it much easier for developers to create on screen images
without extensive
use of memory PEEKs and POKEs. Basic 3.5 was
truly a major improvement.
None of the 264 line (116, 232,
264, 364) actually shipped with the custom software option that
Commodore had promised. Instead the Plus/4 was born when the 264
design was married to a ROM containing TRI-Micro's "3 Plus 1"
integrated software. The original 232, 264 and
364 prototypes were abandoned in landfills like so many other Commodore
development machines. "3 Plus 1" meant:
-
a Word Processor
-
a Spread Sheet
-
a Data-Base, and
-
a Graphing program
all in one easy to access package.
This software was installed on a ROM chip and the programs could be
started by simply pressing one of four buttons located just above the
main keyboard. Integrated software allowed for "Windowing", in
which you could basically Copy and Paste (very limited) amounts of data
between programs. I have played with it extensively and thought it
was pretty damn cool for its time.
Commodore had to remove some of the original
3+1 features to make the program fit into a 32K ROM but Tri-Micro
offered diskette-based upgrade called "Plus/Extra" which re-added
features like double / triple-line spacing and print preview.
The idea was fantastic: putting what
is today (2003) considered to be core software onto a ROM was almost
revolutionary in 1984. The ability to load frequently used programs
almost instantly at the simple touch of a button must have seemed very
attractive on paper. The problem was quality.
The word processor would only handle an
embarrassingly small 99 lines of text! The Graphing program was
quite limited and really only useful as an extension of the Spread
Sheet. The database or "File Manager" as Commodore promoted it,
was slow and not useful for much more than recipes. But most
problematic was the overall quality of the software code; it was
terribly unstable and just not 'ready for prime time'.
The Models
There were many different TED, Plus/4, 264 Models to choose from:
|
Model |
Picture (Click) |
Mem |
Integrated
Software |
Keyboard |
Case |
Price |
Released |
Notes |
|
116 |
 |
16K |
None |
Rubberized "Chiclet" |
Black 264 Wedge |
£99
|
Europe
Limited |
Only mild success in Germany after
significant price discounting
Only 12K available to Basic
No ACIA (MOS 6551 chip)
Early models did not even have a SHIFT LOCK |
|
C16 |
 |
16K |
None |
VIC / 64 Style |
Black VIC-a-like |
$99 |
North America
Moderate |
No RS-232 port | no
arrow keys
Only 12K available to Basic
No ACIA (MOS 6551 chip)
Intended as a replacement for the VIC-20 which had been discontinued
months earlier |
|
Portable 116 |
None |
16K |
None |
? |
? |
n/a |
Prototype |
Shown briefly at the
January 1984 CES |
|
232 |
 |
32K |
Custom Order |
Standard |
Black 264 Wedge |
n/a |
Prototype |
|
|
264 |
 |
64K |
Custom Order |
Standard |
Black 264 Wedge |
n/a |
Prototype |
Became the Plus/4 and
put into production |
|
Plus/4 |
 |
64K |
3 Plus 1 |
Standard |
Black 264 Wedge |
$299 |
North America
Moderate |
Simply a rebadged 264
with integrated 3+1 software |
|
364 |
 |
64K |
Custom Order |
Standard |
Black 264 Wedge |
n/a |
Prototype |
19 Key Number Pad
Integrated 250 Word "Magic Voice"
AKA: V364, CV364 and 364V
Likely never produced because engineers thought Magic Voice was a
flawed "toy" program |
The Retail Environment
The c16, 116 and Plus/4 were sold through department stores, just like its
predecessors. Because these products were competing for floor space
with the massively successful Commodore 64, they did not receive the same
scale distribution scale.

What Went Wrong?
In the end, the 264 family became a
shining symbol of Commodore's mismanagement after Jacks exit. These
products were ill-conceived, half engineered, hyped, officially
announced and then plowed into landfills. One thing Commodore
did well with the "TED" series was to colour them black, so they were correctly
dressed for their own funerals. All of that being said, there were
five primary factors working against these machines:
Very Poor Timing: They 64 was
unexpectedly selling faster than Commodore could make them. This
lead to two serious problems:
-
Commodore management
was not keen to rock the boat and introduce what might end up being
competition for its star C64 even if they were in theory targeted at
different markets;
-
Commodore had no unused
physical capacity to build the machines.
Irving
Gould said "...the 264, this new
microcomputer is planned to be introduced in a year and time when our
capacity permits both a continuing increase in Commodore 64 production
as well as large-scale production of the 264"
Compute June 1984
. Commodore had a strict rule about maintaining their vertical
integration so contracting out more capacity would not have even been
discussed.
Incompatibility:
The hodge podge of peripherals used on the 264 was needless
confusing as
described in the hardware section
above. Many believe that Commodore was simply trying to
squeeze customers into buying new devices.
The rapidly increasing amount of software for the C64 would not function
on a 264 because they used slightly different processors with different memory
addressing schemes. Only the most simple software coded in BASIC
would function on both systems.
Reduction in Power: Relative
to the then hugely popular Commodore 64, the 264 family did not
support Sprite Graphics and only supported two voice sound. The
C16, 116 and 232 models had just 16K and 32K of memory respectively.
These machines were excellent upgrades for the 5K VIC-20 but the VIC
had been discontinued for a reason.
Multi-configuration Problems: Because Commodore waffled on how
to handle custom software ROM's precious 'time to market' was extended and
dealers became frustrated. "...The fact the 264 can be
purchased in different configurations is another sore spot with market
analysts. They believe this feature will force retailers to stock various
versions of the system, overloading their inventories. It is unknown how
Commodore will handle this problem..."
Compute June 1984. In the end
Commodore resolved the problem by not offering custom software ROMs at all.
The Plus/4 was produced with TRI-Micro's 3 PLUS 1 ROMs only and C16 / 116
had nothing!
Quality Problems: Although this would not be known to new
consumers in 1984/5, the 264 series frequently had problems
with its TED video / audio chip and sometimes the MOS 7501 CPU. If
your machine does not boot, one of these two chips is likely the cause. Unfortunately there are precious few spare parts and
most people simply scavenge chips from other 264 series machines. I have
yet to find a single review of the 116 keyboard that states it was
anything better than abysmal to use. Apparently it was exceptionally
soft and almost impossible to "touch type" on. To make
matters worse, very early models did not
even have a SHIFT LOCK key.
To top all this off, TRI-Micro's 3 Plus 1 software is best described as
barely stable.
Summary
In 2005 Bil Herd told Commodore.ca, "After Jack left the layers of
middle management had their way, from the God awful software, to the
price, to even making it talk. (It was a real pleasure to meet the
guys who did the TI Speak and Spell which was truly revolutionary in
those days, I had a lot of respect for them and got along well). So
I guess the TED project was badly engineered as stated on your site,
but I can say the engineering itself was good"
Most observers, believe that 264 machines (not the 116's)
performed above average for their day. However they did fail in
the marketplace and if that failure has to be attributed to
a single factor, it was the lack of software compatibility with the Commodore 64.
Commodore stated that in excess of
90% of C64 software could be easily
ported to the 264, but why would developers put in that effort for a
computer with such poor sales and why would
consumers want to buy their C64 applications again?
Given the option
of a Plus/4 and a C64, which would you buy?
Commodore
264 Family Magazine Articles
Commodore 264 364 Early Review from 1984 TPUG Transactor
Commodore 264 364 Announcement
Commodore Plus/4 Quick Overview Page
1
2
3
Commodore
Plus/4 and C16: Disappointingly Mediocre
Commodore
264 Family Manuals
Commodore Basic 3.5 Manual (not on this site)
Commodore Plus/4
Troubleshooting (applies to c16 116 and others)
Commodore 264 Expansion Ports
Commodore 16 & Plus 4 Memory Maps Page
1
2
3
Commodore Plus4, C16, B Series, 1541 & 8050 Bits Page
1
2
Commodore IEC Serial Manual (not on this site)
Commodore 264 Family Videos
Plus/4, 128 & Prototypes by Bil Hurd & Dave Haynie |
Interview |
2005 |
36:00 |
|
12MB |
9MB |
54MB |
|
Commodore Plus/4 Sold at Toys-R-Us
|
TV |
1985 |
0:27 |
|
.4MB |
.3MB |
.8MB |
Commodore 264 Family
Chronology 1984
January 13th -
Commodore shows off prototype 264 and 364 at CES and indicates they
should be in production by June
January - Rumours of
the cheaper 16K model abound at CES but no product is shown
April - Irving Gould
says that the C64 line is taking most of Commodore's capacity and that
the 264 line will not be produced until in can be done in volume
June - Commodore
announces and shows off the Commodore 16 at the summer CES as "The
Learning Machine"
June - Commodore
announces the 264 will be renamed PLUS/4 and will ship exclusively with
Tri-Micro's "3 Plus 1" integrated software package
December - The 16K
version called the Commodore 116 is for sale (at least in Germany) and
had been apparently designed in Japan as a hacked down 264 rather than a
built up C16, the year previous.
1986
September - Plus/4 was in
full
liquidation were selling for a mere $79.
In its short life Commodore
had manufactured approximately 400,000 Plus/4's, of which only about
150,000 were sold in the United States. Presuming half as many in
Canada and Mexico, leaves about 175,000 or so sold in Europe and
Australia.
(
http://www.stormpages.com/plus4/tm/trimicro.htm )
Commodore 264 Family Photo
Gallery
|
|
|
Commodore 364
|
|
|
|
Commodore 364
The only 2 units in existence are (in 2003) owned by Dan Benson and Bo Zimmerman. |
|
|
|
Commodore 264
|
|
|
|
Commodore Plus/4
|
|
|
|
Commodore 232
|
|
|
|
|
Commodore 116
|
|
|
|
Commodore 116 NTSC Prototype
Likely the only NTSC 116 on earth. See graphic for credit. |
|
|
|
Commodore C16
|
|
|
|
Commodore C16 Starter Pack
|
|
|
|
TED 7360 Chip
|
|
|
|
|
Commodore Plus/4 - Education Advert
Compute! Jan 1986
|
|
|
|
Commodore Plus/4 - Productivity Advert
Compute! Jan 1986 |
|
|
|
Commodore Plus/4 - Recreation Advert
Compute! Jan 1986 |
|
|
|
Commodore Plus / 4 Liquidation
Compute! Sept 1986 |
|
|
|
Commodore Plus 4
Basic 3.5 Screen Shot |
|
|
NOTE: Commodore.ca would like to thank Bil
Herd,
MagerValp@cling.gu.se,
devili@iki.fi,
witchy@binarydinosaurs.co.uk,
and
mike@dailly.org. all which were very
helpful in providing information and / or graphics for this page :-)
|